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161. Let us train longer then 24 hours - in Skill Discussions [original thread]
I agree that the 24 hour skill que is fine as it is. Sure there have been times when I lost a few hours or days from not being able to get online, But how much exp do you gain in other MMO's when you do not log in to grind? What I would like to ...
- by Bugsy VanHalen - at 2013.09.16 15:11:00
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162. T2 cruiser/ T2 ship general profitability - in Science and Industry [original thread]
Steve Ronuken wrote: Bugsy VanHalen wrote: If you are only making 1 unit runs, yes perfect ME is very low. If you are making 1000 units at a time the extra ME does have an impact, although it is small. The difference is much bigger on the ...
- by Bugsy VanHalen - at 2013.09.16 14:20:00
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163. T2 cruiser/ T2 ship general profitability - in Science and Industry [original thread]
If you are only making 1 unit runs, yes perfect ME is very low. If you are making 1000 units at a time the extra ME does have an impact, although it is small. The difference is much bigger on the Capital BPO's for building jump freighters.( I wi...
- by Bugsy VanHalen - at 2013.09.16 13:29:00
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164. T2 cruiser/ T2 ship general profitability - in Science and Industry [original thread]
If you are buying the sub-components to make the ships, yes, very few T2 ships are profitable. But if you have all the component BPO's well researched, and buy the moon materials to build them, then build the ships with that, the profits can be hu...
- by Bugsy VanHalen - at 2013.09.13 14:54:00
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165. What happens to uncompleted research/copy jobs if POS lab taken offline? - in Science and Industry [original thread]
If a lab is put offline the the jobs are effectively paused. Just like when you pause your skill que to do a clone jump. every stays in tact, just does not progress until the lab is put back online. However if the lab is unanchored or destroyed ev...
- by Bugsy VanHalen - at 2013.09.13 13:53:00
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166. Countering AFK Clockers - in Warfare & Tactics [original thread]
Humang wrote: Its been done to death, please have a quick look with the search function next time AFK Cloaking Thread Collection Ah, but the thread title says AFK Clocking, not Cloaking, it seems we have derailed here. By the way, WTF is A...
- by Bugsy VanHalen - at 2013.09.12 15:26:00
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167. No CNRs? - in Ships and Modules [original thread]
I didn't even notice they had changed the name of it until seeing this thread. People call it the CNR because that is what it was called for years. Its like that old guy "Richard" downtown. Everyone has been calling him **** since he was a young...
- by Bugsy VanHalen - at 2013.09.12 14:30:00
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168. Copy the Market Quickbar between Toons - in Market Discussions [original thread]
Donbe Scurred wrote: Interesting, black & white from Tau, and shades of grey from Waffle. Technically changing the name of the file is required so it is being modified, Tau is right. As the change is not "malicious" and may or may not b...
- by Bugsy VanHalen - at 2013.09.12 13:43:00
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169. Would ppl pay to.. - in Science and Industry [original thread]
The most benefit for ME research is from the first 5 ME, most BPO's to not gain much per ME beyond 10 as 10 will bring most BPO's below 1% waste. perfect ME can be over 100, but the first 10 reduces waste by about 9% while the other 90 only takes ...
- by Bugsy VanHalen - at 2013.09.11 13:45:00
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170. PI: Priority Routing? - in Science and Industry [original thread]
I am not 100% on this, But from what I have seen you can influence this by how you set up your links. Both will always try to fill the need of the facility. But by routing the materials from the storage facility through the launch pad to the facto...
- by Bugsy VanHalen - at 2013.09.11 13:26:00
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171. What is Morphite actually used for? - in Science and Industry [original thread]
It is a very good pain killer. I had some after my surgery. it was grrreeeaaattt...
- by Bugsy VanHalen - at 2013.09.10 16:42:00
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172. Industry drones. - in Science and Industry [original thread]
P3po wrote: Or they could slice out piece of ice and carry it to the ship on some hooks :D That could look awesome :D All drones work on the same block. The more drones you have the faster they cut it and tow it back.
- by Bugsy VanHalen - at 2013.09.10 16:38:00
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173. Capital ships - in Test Server Feedback [original thread]
All ships and items seeded on SiSi can be bought for 100 isk, Super caps,(titans and MOMs) and faction, DED, and officer stuff is rarely seeded. But yes, you have to train the skills before you can fly it. Personally I have all the prerequisites...
- by Bugsy VanHalen - at 2013.09.09 20:08:00
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174. Charon prizes? - in Science and Industry [original thread]
Salpad wrote: What's up with Freighter prizes? A few weeks ago, Charon was at 1.35 billion p/u in Jita, now it's close to 1.15 billion. freighters have long build times, so the ones built after the mineral prices dropped are just hitting the ...
- by Bugsy VanHalen - at 2013.09.09 14:44:00
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175. what is moon mining for and how it works? - in Science and Industry [original thread]
Moon mining gives you the basic materials needed for T2 construction. However, it is generally more of a corp or alliance level activity. Why? Because any moon worth mining is worth fighting over, and you need to be able to defend it, i.e. you nee...
- by Bugsy VanHalen - at 2013.09.09 14:29:00
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176. Is Occator gank proof ? - in Ships and Modules [original thread]
Droidster wrote: Marc Callan wrote: There's no such thing as gank-proof. There's gank- resistant , to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if ...
- by Bugsy VanHalen - at 2013.09.05 18:51:00
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177. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
nonsciolist wrote: Maximus Aerelius wrote: CCP Ytterbium wrote: BASTION MODULE Provides 30% shield, armor and hull resistances when activated, which function on the same way than Damage Control modules (not stacking penalized) Do you ...
- by Bugsy VanHalen - at 2013.09.03 16:28:00
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178. Hoarder with 1.1 changes - in Ships and Modules [original thread]
ChromeStriker wrote: Karak Bol wrote: Its the compression, stupid. Pretty sure compression is something else More like using ammo, charges, and in other circumstances mods Instead of compression lol, AMMO is used very commonly to com...
- by Bugsy VanHalen - at 2013.09.03 15:20:00
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179. Mining Foreman Mindlink - Whats up with the market? - in Market Discussions [original thread]
pre Odyssey 1.1 the only way to get them was thru a very rare storyline mission. A recent blog stated they will be added to loyalty point stores. From the patch notes for Odyssey 1.1: "T2 warfare mindlinks (including mining mindlinks) have been ...
- by Bugsy VanHalen - at 2013.09.03 14:36:00
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180. Supercarriers - in Ships and Modules [original thread]
Ersahi Kir wrote: I don't think some people realize how gamebreaking it would be if people could stockpile supers like they do dreads and carriers. Do you honestly think it would be better if the big blocks had a hundred super pilots each with ...
- by Bugsy VanHalen - at 2013.08.30 19:39:00
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